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Misc MV Plugins

Quest journal plugins list


Some plugins might not work because they were made before 1.6.0 update of Rpg Maker Mv. That update changed a lot the core codes so much that lot of coders quit because it was going to be a pain to update their plugins. Yet, I still recommend them because there’s no substitute.

5 plugins made by 5 different authors about the same system, each have their own flavor.


Author : gameusguyus
Language : english
Link : | Mirror


  • Simple UI to keep track of quests with some customization options
  • Friendly commands to track/complete/fail/reset/count/progress quests
  • Auto rewards upon quest completion (optional)
  • Quest categories (optional)
  • Full blown quest editor included

Author : PrimeHover
Language : english
Link : | Mirror


Script that allows you to create a quest book that can be managed by a single common event and plugin commands.

Author : Vlue
Language : english
Link : Website | Mirror

Features :

  • Full Quest Information (Quest Name, Level Requirement, Difficulty, etc.)
  • Quest log with and without menu
  • Quest editor

Author : Galv
Language : english
Link : Website


Another quest log plugin! Just to give you guys more options.
Create quests with objectives and display each as complete or failed as the quest goes on. Quest details are stored in a .txt file within your project.
Sort quests into categories that can be expanded/hidden by the player as desired.
Use script calls to check results of quests and objectives to potentially save on switches/variables.
Player can track a quest, making it appear in the quest log when no other quest is selected to quickly reference it during game.
Quest update notification can be done manually or automatically if using Galv’s Timed Message Popups (included in demo as example).


This plugin places a quest journal system into your RPG Maker MV game. You
can set up how the quest journal appears, move its windows around and/or
reshape them to fit your game. There are 100 quest slots provided by this
plugin (more can be obtained through extension plugins) and each one of them
requires your attention in constructing individually.

You can adjust the quest’s title, display a difficulty level, remind the
player who the quest is from, where that quest is from, various dynamic
descriptions explaining the quest, a list of objectives to make, a list of
rewards that will be given to the player once the quest is complete, and any
subtext footnotes you may wish to insert into each quest.